Binance is a leading global blockchain ecosystem behind the world’s largest cryptocurrency exchange by trading volume and registered users. We are trusted by 300+ million people in 100+ countries for our industry-leading security, user fund transparency, trading engine speed, deep liquidity, and an unmatched portfolio of digital-asset products. Binance offerings range from trading and finance to education, research, payments, institutional services, Web3 features, and more. We leverage the power of digital assets and blockchain to build an inclusive financial ecosystem to advance the freedom of money and improve financial access for people around the world.
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Responsibilities
Sustainable Points System Design & Development: Lead the end-to-end development of a sustainable points ecosystem, define core rules (including points tasks, tiered levels, reward redemption, etc.) and formulate the total points issuance, as well as complete mechanisms for points acquisition, consumption, recycling, validity period and inflation control. Ensure stable value anchoring and controllable operational costs.
Data-Driven Operations & Risk Control: Establish a full set of core metrics (covering redemption rate, inflation rate, cost expenditure, etc.) design anti-cheating and anti-abuse strategies, and guarantee the long-term stability and healthy operation of the points system.
Cross-Team Collaboration & Implementation: Collaborate cross-functionally with Product, Design, business BUs, regional teams, Risk, PR, Customer Service and other stakeholders to develop benefit display and user communication guidelines. Drive the seamless integration of the points system with business activities, lower user comprehension barriers and reduce complaint risks.
Qualifications
5+ Years of Professional Experience: Proven expertise in user incentive programs, membership systems or economic system design across gaming, e-commerce, fintech and other related industries. Must have a track record of leading end-to-end successful projects, such as building a points system from 0 to 1 and driving its full implementation.
Strong Logical & Mathematical Competence: Capable of independently completing points balance calculation, cost budgeting and long-term inflation modeling. Proficiency in advanced Excel formulas and basic SQL is a mandatory requirement.
Fintech & Compliance Acumen: Solid understanding of financial product logic (including spot trading, futures, wealth management, etc.); familiar with investor protection protocols and compliance boundaries, especially in avoiding incentives for high-risk behaviors.
Excellent Cross-Team Collaboration Skills: Ability to efficiently align and reach consensus with cross-functional teams including compliance, risk control, product development and other core departments, driving project progress smoothly.
Bilingual English/Mandarin is required to be able to coordinate with overseas partners and stakeholders. Additional languages would be a strong advantage
Preferred Qualifications
Prior experience in game numerical planning: Hands-on expertise in numerical design and balance adjustment within the gaming industry, which helps optimize the stability and rationality of points economic systems.
Fintech or securities brokerage background: In-depth knowledge of cross-regional compliance differences and regulatory requirements, capable of adapting incentive system design to diverse regional regulatory rules.
Advanced data analysis capabilities: Proficiency in Python or SQL, with the ability to independently build and optimize points liability forecasting models to support refined operation and risk control of the system.
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Why Binance
• Shape the future with the world’s leading blockchain ecosystem
• Collaborate with world-class talent in a user-centric global organization with a flat structure
• Tackle unique, fast-paced projects with autonomy in an innovative environment
• Thrive in a results-driven workplace with opportunities for career growth and continuous learning
• Competitive salary and company benefits
• Work-from-home arrangement (the arrangement may vary depending on the work nature of the business team)
Binance is committed to being an equal opportunity employer. We believe that having a diverse workforce is fundamental to our success.
By submitting a job application, you confirm that you have read and agree to our Candidate Privacy Notice.
Listed by Binance for a position based in the United States. Employers on this board attest they are hiring domestically.
About Teleport
Don't wait for the future of infrastructure. Be part of it.
Teleport is the AI Infrastructure Identity Company. We're solving one of the hardest problems in security: giving every human, machine, workload, and AI agent a cryptographically secured identity, improving engineering velocity while maintaining security. We make trusted computing simple. This gives you the freedom, power, and autonomy to build and innovate with confidence.
Remote-first and globally distributed, we work with companies like Nasdaq, Doordash, and Elastic to secure infrastructure for an AI world.
ABOUT THE ROLE
- We have an awesome and collaborative team that loves helping each other and brainstorming new ideas.
- Our work is highly visible and directly impacts our users, product, revenue and brand.
- We work deliberately and thoughtfully, but with quick iteration cycles.
- Your designs will make an immediate impact on the product.
- We work with every team in the company and maintain the visual language at Teleport.
- Engineers at Teleport genuinely care about how the product works, and they are exceptional partners in the product development process.
WHAT YOU'LL DO
- Communicate design ideas through storyboards, diagrams, wireframes, high-fidelity designs, and interactive prototypes.
- Collaborate with engineers to identify requirements and limitations throughout planning, design, and implementation phases.
- Solve data scalability challenges with elegant user interfaces.
- Test and validate new features and designs with user research.
- Collaborate with fellow designers on a shared company-wide design system.
- Advocate for design best practices and contribute to the design culture at Teleport.
- Contribute to the overall design and decision-making process for product and design strategy.
- Help build the brand for the product and company.
- Create designs for upcoming products and features.
- Identify pain points in the product and create designs to improve/fix them.
- Test and validate new features, identifying ways to improve them.Add new components and documentation to the product design system.
- Lead collaborative workshops to facilitate problem solving and creative thinking.
WHAT WE'RE LOOKING FOR
- Strong design background and online portfolio.
- Understanding of information architecture, user experience, and interaction design best practices.
- Experience with user research, especially moderated usability testing.
- Mastery of responsive design: ability to support a range viewport sizes from widescreen monitors to mobile devices.
- A positive attitude and collaboration skills.
- Clear and direct communication, and skill at bringing clarity in ambiguous situations.
- Skill at leading design reviews and collaborative workshops.
- Experience engaging with and designing for technically complex workflows, and an ability to work closely with engineers to identify technical requirements and limitations.
- Experience creating interfaces that organize and scale with large amounts of data.
- Fluency in Figma and design and prototyping tools.
HOW WE HIRE
Our process is designed to be straightforward and respectful of your time. We skip performative rounds and focus on what matters: understanding how you think and what you can do.
For this role, we use a take-home challenge that mirrors real work at Teleport — on your time, your way. You'll have support from the team throughout.
You'll start with a 30-minute recruiter screen, followed by a 45-minute Hiring Manager Intro, a 1-hour Portfolio Review, and a Product Design Challenge.
Why Teleport
You're joining a company where the problem is real, the team is small, and your work shows up directly in the product. We're not a big company, you won't get lost in a crowd. You'll have the freedom and autonomy to do what you're great at, alongside teammates who care about doing it right and want to see you succeed. The work is collaborative, there's real room to grow, and the mission is one worth showing up for.
Remote-first and globally distributed, we're genuinely passionate about what we're building.
The Benefits
At Teleport, we believe your career is more important than a list of perks. That's why we focus on making your day-to-day the best it can be — giving you the autonomy, access, and support to do the best work of your career.
- Extensive health coverage
- Annual expense budget
- Rest and recovery policies that maximize your ability to recharge
- Investment in your future with retirement savings plans
- Professional development opportunities
Teleport is an equal opportunity employer and does not discriminate against any employee or applicant on the basis of age, color, disability, gender, national origin, race, religion, sexual orientation, veteran status, or any classifications protected by federal, state, or local law.
Candidate Privacy Notice: For information about our collection and processing of job applicant personal data for this position, please see our Job Applicant Privacy Policy and Notice of Collection at goteleport.com/legal/apply/job-applicant/ http://goteleport.com/legal/apply/job-applicant/
Listed by Teleport for a position based in the United States. Employers on this board attest they are hiring domestically.
Design
188 days ago
Technical Gameplay Designer (Creatures)
Gardens Interactive · Los Angeles, California, United States
Technical Gameplay Designer (Creatures)
Location
United States - Remote (EST - PST); Canada - Remote (EST - PST)
Employment Type
Full time
Location Type
Remote
Department
Design
Compensation
Green
$172.1K – $206.4K • Offers Equity
Gardens Interactive Pay Transparency Policy
At Gardens Interactive, we are dedicated to creating an environment rooted in fairness, growth, and collaboration. Our pay transparency policy embodies our commitment to open communication and equitable compensation.
We’ve designed our Skill and Level Matrix to align compensation with individual accomplishments and potential rather than relying solely on tenure. This approach fosters a culture of continuous development, ensuring that every team member has a clear path to their future at Gardens Interactive.
This approach allows us to recognize and reward the unique contributions that drive our studio forward. We are committed to having open and honest conversations with each team member about how our system works, how it influences their compensation, and how they can continue to grow within the studio.
This approach not only reinforces our dedication to inclusivity and equity but also ensures that Gardens Interactive is a place where everyone’s contributions are valued, and where growth opportunities are accessible to all.
Overview
Application
At Gardens Interactive, we believe that games have the power to connect people and foster meaningful relationships. Our studio is dedicated to creating critically acclaimed and commercially successful live-service games through a sustainable and collaborative development process.
As a Gameplay Designer focused on creatures, you will shape the heart of our world’s living inhabitants. You will design, refine, and implement systems that bring creatures to life through responsive and engaging behaviors in both combat and non-combat scenarios. Your work will ensure our worlds feel alive, dynamic, and filled with opportunities for meaningful player interaction.
A Day In The Life:
Prototype, iterate, and maintain creature behaviors and abilities for both combat and non-combat scenarios in an online multiplayer environment.
Own the implementation and continuous maintenance of creature behaviors using Unreal Behaviors Trees and Blackboards from prototyping to polish.
Collaborate with engineers, artists, animators, and audio designers to bring your creature designs to the player experience.
You Will:
Own creatures, their abilities, and their behaviors while staying aligned with gameplay design and leadership.
Collaborate with cross-disciplinary partners to align creature design with art, narrative, 3C’s gameplay, and technical requirements.
Balance and tune difficulty and behavior to create engaging encounters for multiplayer situations.
Advocate for the player experience, ensuring creature interactions are fun, surprising, and memorable.
Partner with Animation to tune movement sets and provide pathfinding logic to ensure locomotion feels grounded and purposeful.
Act as a key bridge between Art/Animation and Engineering to troubleshoot visual state logic and optimize creature performance.
You Bring:
Understanding of how players approach multiplayer play in order to create compelling and engaging creatures (and creature behaviors) that elevate the player experience.
Strong collaboration skills with the ability to communicate ideas clearly and succinctly.
Strong playtesting and iteration habits to maintain creative goals while also having a focus on how design decisions affect interpersonal player behavior and relationships.
Bonus Points:
Extensive Unreal Engine experience, with strong proficiency in Unreal Engine Behavior Trees, Blackboards, and Blueprint Scripting.
Experience working with and strong understanding of the Gameplay Ability System (GAS) in Unreal Engine.
Passion for ecological design, systemic worldbuilding, or player-driven emergent gameplay.
Love for and understanding of the animal kingdom, creature biology, and natural ecologies.
The Team:
This role reports to the Co-Design Leads.
How We Work
We believe great games are built by people who care deeply about both the work and one another. Our values guide how we collaborate, solve problems, make decisions, and grow together. They're practical behaviors, not slogans, and they're part of how we hire, give feedback, and support one another every day.
We're looking for teammates who are excited to:
Stay curious and ask thoughtful questions.
Adapt when plans change.
Exercise good judgment rather than chase perfection.
Care for the success of the whole team, not just their own work.
Pursue ambitious goals while remaining humble enough to keep learning.
Commit fully to the shared adventure we're building together.
You'll Thrive Here If...
You enjoy asking questions before jumping to conclusions.
You adapt comfortably when priorities evolve.
You balance ambition with pragmatism.
You communicate thoughtfully and seek feedback.
You care about helping your teammates succeed.
You embrace uncertainty as part of creating something new.
Please Note: Applicants must be legally authorized to work in the United States or Canada. Gardens cannot assist with work authorizations or work visas. Applicants must also be willing to work within North American time zones (EST–PST).
Our Interview Process
(all interviews are 1 hour video calls on Google Meet unless otherwise noted)
Step 1: People Operations Introduction
Step 2: Hiring Manager Interview
Step 3: Panel Interview (3 - 1 Hour Sections)
Step 4: Gardeners Debrief
Step 5: Offer
Life at Gardens
Gardens is a fully distributed game studio founded by creators behind titles including Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Baldur’s Gate 3, and more.
We're developing our flagship project: a multiplayer fantasy adventure inspired by the friendships, discoveries, and unforgettable stories that emerge when people explore together.
We believe the best ideas come from teams with diverse experiences, perspectives, backgrounds, and ways of thinking. Every Gardener helps shape not only what we build, but how we build it.
Each of us arrives by a different path, bringing unique experiences, perspectives, and ways of seeing the world. That range is part of what makes our games and our studio better than any one of us could build alone.
Gardens Offers:
Competitive salaries and pay transparency
Stock options
Medical, dental, and vision coverage (100% for individuals, 90% for dependents)
Life insurance, short-term and long-term disability, and additional benefits
401(k) contributions (U.S.) / RRSP + DPSP contributions (Canada)
Paid parental leave
A fully distributed remote studio across North American time zones
Benefits and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.
Physical Requirements: This is a primarily sedentary, remote role requiring the ability to remain stationary and perform computer-based work for extended periods, including sustained use of monitors, keyboards, mice, and game controllers for a minimum of six hours per day. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions of the role. Gardens is committed to providing reasonable accommodations for qualified individuals with disabilities.
Encouragement: We believe that diverse perspectives make our team stronger and our games better. If you're excited about this role but don't meet every single qualification, we encourage you to apply anyway.
Research consistently shows that talented people, particularly women, people of color, and those from historically underrepresented communities are less likely to apply unless they meet every listed requirement. We care far more about curiosity, growth, and a willingness to learn than checking every box.
Scam Note: Unfortunately, scammers have impersonated Gardens Interactive by offering fake employment opportunities intended to collect financial information.
Official communication from our team will always come from a @gardens.dev email address. We will never ask for financial information during the hiring process.
If you're ever unsure whether a message is legitimate, please contact us directly through LinkedIn or careers@gardens.dev
Apply for this Job
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Listed by Gardens Interactive for a position based in the United States. Employers on this board attest they are hiring domestically.
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Sr. Product Designer at FlutterFlow(W21)
$165K - $295K
Application Development Platform (Native Mobile + Web Apps)
Remote - US / Remote (US)
Full-time
US citizen/visa only
Any (new grads ok)
Apply now
About FlutterFlow
FlutterFlow is a leading visual development platform that revolutionizes the way teams create, design, and deploy applications. With over 2M users across 200+ countries, FlutterFlow enables teams to build apps without extensive coding knowledge. With an intuitive visual interface, granular control over app experience and cross-platform deployment capabilities, FlutterFlow is trusted by startups and Fortune 500 companies alike to accelerate their product development and deliver innovative digital solutions quickly and efficiently.
We’re a remote first team headquartered in the SF Bay Area. We have offices in Mountain View, New York, and Singapore.
About the role
The Opportunity
The way people build digital products is being torn apart and rebuilt right now. Designers are leaving Figma, not because it's bad, but because AI coding tools like Cursor, Claude Code, and let them skip the design phase entirely and go straight to working software. The problem is, those tools reduce the entire creative process to a prompt box. You type, you wait, you get something back. If it's wrong, you type again. No visual control or way to grab a component and say "not that, this."
We think there's a better model: a canvas where AI and humans collaborate visually. Where you can prompt and get a full screen in seconds, then drag, drop, refine, and push it further utilizing AI as a creative partner. FF Designer is the first step toward that vision. It launched weeks ago and the response has been strong. But we're just getting started.
About the Role
FlutterFlow Designer sits at the intersection of two worlds that rarely meet this cleanly: the craft and intuition of great design, and the generative power of modern AI. Your job is to make that intersection feel inevitable.
As a Product Designer, you'll work alongside our design lead and engineering team to shape the FlutterFlow Designer experience: the canvas, the generation flow, the editing layer, the feedback loops that make AI feel like a collaborator. You'll be helping define what it means to design with intelligence rather than designing around it. This isn't a role where you execute against a spec. You'll be deeply involved in product direction, collaborating with design leadership, engineering, and product to figure out what this category even looks like.
Why This, Why Now
FlutterFlow has helped millions of users build real apps, generating real revenue, without the traditional barriers of development cost and timeline. AI has dramatically accelerated product development, shrinking the time it takes to go from idea to working product. As the barrier to building software falls, what will differentiate great products is design.
Just as development now has AI-native tools, design deserves them too. Tools that help designers focus on what matters most: exploration, rapid iteration, and maintaining full control.
The design phase hasn't been solved for the AI era. That's what we're building with Designer.
Designer is a generative design canvas where a prompt becomes a production-quality, fully editable app screen in seconds. Not a mockup or a wireframe, but a screen you can push directly into a live app. AI is also collapsing the traditional product team. The lines between engineering, product, and design are beginning to blur as more people gain the ability to build directly. In that world, taste becomes even more important.
When anyone can create products, the differentiator isn't just the ability to build, it's the ability to decide what should be built, and how it should feel. Designers with strong taste will play a bigger role than ever.
What You Will Work On
Lead end-to-end design for FF Designer: flows, interactions, visual language, and the micro-moments that make AI output feel trustworthy and controllable
Define how users direct, refine, and iterate on AI-generated screens, making the generative loop feel natural and empowering
Collaborate tightly with engineering to ensure what ships matches the intent, and occasionally jump into the front-end yourself to close the gap
Synthesize user research, usage data, and your own product instincts into a coherent, evolving design vision
Help build the design system that serves FlutterFlow Designer and informs the broader FlutterFlow ecosystem
Stay close to the frontier, absorbing new interaction patterns, emerging AI capabilities, shifts in how people build, and bring those signals back into the product
Who You Are
A product designer who thinks like a builder with technical fluency; you’re comfortable building interactions in code, reading pull requests with a critical eye, and pushing pixels beyond what traditional design tools allow. Frontend frameworks and component-based UI systems should feel familiar.
You have strong interaction and visual design fundamentals, but you focus first on how things work and what they enable; aesthetics matter, but they serve the interaction and system behind them.
You’re very comfortable with ambiguity and enjoy working in spaces where the map hasn’t been drawn yet nor is the right answer obvious.
You have a thoughtful perspective on AI in creative tools, such as, opinions about where AI should help, where it should stay out of the way, and how to design interfaces that give people real control without overwhelming them.
You ship. You care about what actually makes it into the product, how it performs, and what you learn from real usage.
Bonus Points If
You've worked on tools, developer products, or platforms where the user is themselves a builder.
You're comfortable working in Flutter or interested in designing directly in code.
Perks & Benefits
We are a globally distributed company - 15 countries and counting! While our benefits offering varies from country to country, our goal is to provide competitive and comprehensive benefits to every member of our team, no matter where they live and work.
Apply now
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Listed by FlutterFlow for a position based in the United States. Employers on this board attest they are hiring domestically.